🎓Train slimes

Training slimes is the only way to obtain the goo and experience used in magical crafting. Success is not guaranteed, but there are ways to improve your chances.

Basic Training

Training is the main activity of the Magic Guild. Once a week, you can use the /train command to conduct magical research. Each training has a 10% chance to reward you with one goo and one exp.

The weekly training timer is linked to the asset ID. If you buy a slime from a secondary market, or trade with a friend, it may not be available to train right away. Slimes obtained from packs or by blending are always available to train immediately.

Improve your chances

The chance of success when training can be improved in two different ways:

1. Calories:

This caloric cost applies to all slimes trained in one session - whether you train one slime or 100 slimes at a time, you will pay 15 calories. To reduce the cost, consider training all your slimes at once each week.

2. Play:

You can /play with your slimes to generate Fun Points. Fun Points increase your chance of success when training, up to a maximum possible increase of 4%.

Each /play costs 25 Action Points and generates 40 Fun Points. Each Silver Member Card you hold adds one extra Fun Point per play.

Action Points regenerate at a rate of 1/minute, up to a maximum of 100. Fun Points decay at a slightly slower rate, so playing with your slimes regularly will keep your Fun Level high.

Last updated